DISPLAAAACE!!!
this is what I did today.
Displace can be used to create lanscapes using any image.
The way it works is it reads the: Black, White and Grey in an image and creates the lanscape using that info
Black = Lowest point
White = Highest point
Grey = Mid-range point
I think that this could also be useful for designing objects like a knife or something.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjwbWzBh0uGVE9LF__-HYO6mlMu0ySH0cda2JUOG8XydOwAvuKN3RiEyf9IY12hMaFzWCtk58BLMC-SJza6wwT5pyKT8h6TYiWa_odXQyDuPkYjD_9Mkw7r1InDGnQ1AmU8SqU3E81J1vzk/s200/3dlanscape.jpg)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhY1YX1O8TlGfigCVgsHeUskuuPEaKnaSfIUSIF2ytlfh-bLL96Swo44z1CGq5vo6JxjzCB_rmSzEJvuKiRfcwoTGXHNjeFOP7mvAT4oFdFCzW20z64Gu73vD6ClRLrcxLDmCjhmv_IHOXO/s320/Lanscape01.jpg)
I also learnt how to use Push-Pull in "Edit poly to smooth out edges on a lanscape as we as add new geometry to it.
I also created a tap using "Soft selection" and "Fallout" to create a tap (from imagination). while making this I also used extrude and champher to create corners and create extra parts like the lever.
I also created a joystick by creating chamfer box, then inseting the box to create 5 seperate polygons around the centre, then select 3 of the five (the ones that are near the middle on the five) then extrude all 3 upward, then only do 2 then only 1. afterwards there should be a Square polygon in the middle of the box, extrude that upwards then bevel then extrude then bevel to create the tip of the stick. used mesh smooth to finish it off.
Oh I also managed to crash my computer by having 36 "iterations" of turbo smooth. :D
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