Of course I can I have an Axe!

To make this Axe I used edit poly and spline modelling.
To be more detailed I used an edit poly for the handle, with it starting off as a cylinder then extrude, inset and bevel to make it look more like a handle.
As for the blade, I used the line tool (spline) to create the shape then made it into a 3D object by putting edit poly on it then used "cap holes" on it because the back was missing
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